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Post by Ducktrooper on Apr 14, 2021 2:37:09 GMT
Anyone know what this file is for? This is the Imperial Bridge BadHorse was talking about a few Posts above. He has already shared both Versions over a Year ago but i don´t have the link anymore.
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Post by aspiring3dmod on Apr 14, 2021 10:10:43 GMT
I know it's already been uploaded but does anybody have the highest LOD of the stormtrooper? (only aasking because i realized the files on the front page have all the lods in the file)
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Post by Rancor022 on Apr 14, 2021 21:15:23 GMT
I know it's already been uploaded but does anybody have the highest LOD of the stormtrooper? (only aasking because i realized the files on the front page have all the lods in the file) All you need to do is remove all of the LOD's except for LOD0. LOD0 is the highest-poly mesh.
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Post by Warhammer_81 on Apr 14, 2021 23:52:31 GMT
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Post by aspiring3dmod on Apr 15, 2021 3:07:45 GMT
Can somebody please tell me the triangle count of the highest lods of the star destroyer and stormtrooper?
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Post by BadHorse on Apr 15, 2021 4:24:54 GMT
Been working on a refresh of the Republic Arquitens-class cruiser. Should have it shared later today. Update -- here it is: Jedi_Cruiser_Package.rar
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Post by abeja on Apr 17, 2021 22:07:34 GMT
Anyone got the Acclamator-class assault ship?
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Post by Rancor022 on Apr 19, 2021 7:17:41 GMT
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Post by abeja on Apr 20, 2021 2:26:34 GMT
Yep, that is the one I was looking for, huh it looks plain, I guess they were using it for background shots? Attachments:
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Post by Rancor022 on Apr 20, 2021 2:36:59 GMT
Yep, that is the one I was looking for, huh it looks plain, I guess they were using it for background shots? Yep, it's one of the background meshes. I can't recall seeing it in the game off the top of my head, but I think they're flying around on Geonosis.
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Post by aspiring3dmod on Apr 27, 2021 23:02:14 GMT
Anybody who can tell me how many polygons/triangles the BFI and BFII ISD are?, i don't have the ability to check right now...
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Post by giftheck on Apr 28, 2021 18:49:02 GMT
Can somebody extract just these walls from the Providence cruiser hangar? Don't need floors or the ceiling.
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Post by Rancor022 on Apr 28, 2021 20:37:48 GMT
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Post by giftheck on Apr 28, 2021 20:58:06 GMT
Thank you
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Post by gtteancum on Apr 29, 2021 16:55:52 GMT
Anyone know what this helmet is called and if there's an already released version?
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Post by Rancor022 on Apr 29, 2021 17:27:19 GMT
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Post by giftheck on Apr 29, 2021 21:27:29 GMT
It's basically the A-Wing Pilot helmet.
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Post by aspiring3dmod on Apr 30, 2021 12:28:57 GMT
Does anybody know the polygon count of the ISD from battlefront II and Battlefront I?
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Post by gtteancum on Apr 30, 2021 13:59:16 GMT
That's what I was hunting for. Thanks much!
**OOOH. It has LODs too!
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Post by Rancor022 on Apr 30, 2021 23:17:29 GMT
Does anybody know the polygon count of the ISD from battlefront II and Battlefront I? The default one I have is 678,203 polygons. I'm not sure which game it's from though; it includes the ANH tower so I'm assuming BF2015.
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Post by aspiring3dmod on Apr 30, 2021 23:45:03 GMT
Does anybody know the polygon count of the ISD from battlefront II and Battlefront I? The default one I have is 678,203 polygons. I'm not sure which game it's from though; it includes the ANH tower so I'm assuming BF2015. Thanks Rancor!
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equus
New Member Lvl 3
Posts: 29
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Post by equus on May 1, 2021 15:29:16 GMT
I'm curious if anyone knows or has ideas to how the game is modelling the little sand piles in the corners of jabba's palace. i.imgur.com/uFXHBGk.pngLooking through game files with Frosty, I see 'sandfloordecal' meshes but these are two dimensional and don't seem to have any height, like where the sand piles on up on the corner of the steps or in the corners of the room. I don't see any 3d meshes in the files that would give the sand piles that kind of height. There is a separate floor mesh for the throne room, but that is just for the concrete floor under the sand.
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Post by Der Blaue Klaus on May 9, 2021 16:19:24 GMT
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fexaal
New Member Lvl 1
Posts: 4
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Post by fexaal on May 9, 2021 19:16:00 GMT
Hello, I was wondering if anyone has or can get the Phase I clone markings from BF2.
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Post by Rancor022 on May 9, 2021 19:28:23 GMT
Hello, I was wondering if anyone has or can get the Phase I clone markings from BF2. They are all in my archive.
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fexaal
New Member Lvl 1
Posts: 4
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Post by fexaal on May 9, 2021 20:07:22 GMT
Hello, I was wondering if anyone has or can get the Phase I clone markings from BF2. They are all in my archive. For some reason they are colorful.
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Post by Rancor022 on May 9, 2021 21:13:35 GMT
They are all in my archive. For some reason they are colorful. View AttachmentThat's because they are masks, not textures. The engine itself colors the markings, the true colors are therefore not present on the RGB textures. They also must be somehow mapped to UV2, as the clone meshes were updated at some point to utilize 2 separate UV's much like the vehicles.
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Post by Rancor022 on May 11, 2021 19:42:44 GMT
Hey everyone i have a question for everbody.Can somebody tell me how to extact map from battlefront 2(2017) That's not possible, not without extracting tens of thousands of individual meshes and placing them by hand.
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Post by yukon14 on May 14, 2021 0:22:53 GMT
Does anyone by chance have any of Slow-Mo's fanart assets? The link was removed and unsure if it's still available. Mainly looking for the Scarif rebel with the helmet. I hope everything is okay with Slow-Mo, they were making great stuff.
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fexaal
New Member Lvl 1
Posts: 4
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Post by fexaal on May 14, 2021 6:25:28 GMT
Does anyone have the Legacy Appearance Jumptrooper from BF2?
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