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Post by branden5001 on Apr 1, 2021 6:46:59 GMT
is it possible to rip the giant door on crait ? idk what's it called Attachments:
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Post by abeja on Apr 1, 2021 19:51:43 GMT
Are those models from BF2?
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Post by Rancor022 on Apr 1, 2021 21:49:22 GMT
Are those models from BF2? BF1. The files are also in BF2, however of course only one of the Cloud City maps made it into the game unfortunately.
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Post by aspiring3dmod on Apr 5, 2021 16:03:47 GMT
Can somebody tell me the polygon count of the highest lods of these meshes? Stormtrooper Sandtrooper Death trooper E11 Death trooper weapon Snow trooper Endor rebel trooper A280 scout trooper Thanks!
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marlow
New Member Lvl 1
Posts: 9
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Post by marlow on Apr 6, 2021 21:37:19 GMT
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Post by Rancor022 on Apr 7, 2021 0:03:28 GMT
In my SWBF archive, in the Heads folder.
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telio
New Member Lvl 2
Posts: 12
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Post by telio on Apr 7, 2021 3:30:35 GMT
Anyone ever extracted the ground textures anywhere?
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nebrick
Regular Poster Lvl 1
Posts: 116
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Post by nebrick on Apr 7, 2021 11:37:37 GMT
Hi Everybody! I'm trying to extract the ground/terrain meshes for the desert/Tatooine but i can't find them. I think I've found the textures, but no trace of the meshes. Could anybody help me to find them, please?! Thanks Attachments:
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Post by rscott on Apr 7, 2021 12:12:06 GMT
Hi Everybody! I'm trying to extract the ground/terrain meshes for the desert/Tatooine but i can't find them. I think I've found the textures, but no trace of the meshes. Could anybody help me to find them, please?! Thanks View AttachmentThere are no meshes. They use only the textures as well as just a displacement and dynamic mesh to create all the landscapes. They are created on the fly in-game. The closest you can get is use what textures you find and use them on a subdivided plane with displacement...
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Post by aspiring3dmod on Apr 8, 2021 22:45:21 GMT
Also whats the polygon count of the highest LOD of the star destroyer? (including all parts + turrets)
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Post by Der Blaue Klaus on Apr 9, 2021 7:58:06 GMT
Hi Everybody! I'm trying to extract the ground/terrain meshes for the desert/Tatooine but i can't find them. I think I've found the textures, but no trace of the meshes. Could anybody help me to find them, please?! Thanks View Attachmentyou find it in the objects/nature/desert folder in Battlefront I
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nebrick
Regular Poster Lvl 1
Posts: 116
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Post by nebrick on Apr 9, 2021 8:22:22 GMT
Hi Everybody! I'm trying to extract the ground/terrain meshes for the desert/Tatooine but i can't find them. I think I've found the textures, but no trace of the meshes. Could anybody help me to find them, please?! Thanks View Attachmentyou find it in the objects/nature/desert folder in Battlefront I Hi @der Blaue Klaus . Thank you for your answer , but there's no meshes for the Ground/terrain in that folder. Just Cliffs, Canyon, etc. Please have a look yourself, maybe i'm missing something.
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Post by Der Blaue Klaus on Apr 9, 2021 10:50:04 GMT
nebrick, I'm not sure but I think the terrain is build from a lot of single parts ... you can find some meshes in the backdrop folders ... you can also find some high maps etc. ... if it is in the game we should be able to find that components ... i know from experience that it sometimes takes a long time to find certain things Not sure if I was able to help you ... but I hope my tips will get you on the right track
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nebrick
Regular Poster Lvl 1
Posts: 116
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Post by nebrick on Apr 9, 2021 11:33:18 GMT
nebrick , I'm not sure but I think the terrain is build from a lot of single parts ... you can find some meshes in the backdrop folders ... you can also find some high maps etc. ... if it is in the game we should be able to find that components ... i know from experience that it sometimes takes a long time to find certain things Not sure if I was able to help you ... but I hope my tips will get you on the right track Thank you for your help, @der Blaue Klaus
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Post by aspiring3dmod on Apr 9, 2021 14:02:32 GMT
nebrick , I'm not sure but I think the terrain is build from a lot of single parts ... you can find some meshes in the backdrop folders ... you can also find some high maps etc. ... if it is in the game we should be able to find that components ... i know from experience that it sometimes takes a long time to find certain things Not sure if I was able to help you ... but I hope my tips will get you on the right track Do you mean height maps?
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Post by Der Blaue Klaus on Apr 9, 2021 15:34:17 GMT
aspiring3dmod , yes height maps ... english is not my native language so there are some errors sometimes ... Edit: now I'm looking for something by myself: looking for that "machine" parts and the doors ... if you have the folder name or the object name that would be great. Thank you!
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Post by aspiring3dmod on Apr 9, 2021 18:54:20 GMT
aspiring3dmod , yes height maps ... english is not my native language so there are some errors sometimes ... Edit: now I'm looking for something by myself: looking for that "machine" parts and the doors ... if you have the folder name or the object name that would be great. Thank you! do you have the name of the height map textures? Been looking for them for years
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Post by Der Blaue Klaus on Apr 10, 2021 8:33:45 GMT
aspiring3dmod , most of the terrains I found here ... I haven't tried them yet:
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Post by rscott on Apr 10, 2021 13:16:47 GMT
aspiring3dmod , yes height maps ... english is not my native language so there are some errors sometimes ... Edit: now I'm looking for something by myself: do you have the name of the height map textures? Been looking for them for years Just type in filter tab, Terrain or Height or Displace... using displace look in the FX folder under Textures/levels... all the rest are ShaderGraphs that are un-usable...
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Post by AhsokaTano on Apr 10, 2021 18:18:39 GMT
Is there a Raddus ship?
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Post by Warhammer_81 on Apr 10, 2021 19:03:12 GMT
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Post by abeja on Apr 12, 2021 20:36:14 GMT
Anyone have the Republic Arquitens-class light cruiser from the EA BF games?
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Post by Warhammer_81 on Apr 12, 2021 22:19:10 GMT
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Post by abeja on Apr 13, 2021 0:35:03 GMT
I rendered that model a few minutes ago, it is a nice ship, I still need to modify the color right and add the two missing turrets from below. But, I didn't find the model for the Republic version of the ship in the zip.
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Post by Warhammer_81 on Apr 13, 2021 1:48:50 GMT
I rendered that model a few minutes ago, it is a nice ship, I still need to modify the color right and add the two missing turrets from below. But, I didn't find the model for the Republic version of the ship in the zip.
It was my understanding that the Imperial and Republic versions are the same models just with different textures.
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Post by abeja on Apr 13, 2021 2:00:13 GMT
I rendered that model a few minutes ago, it is a nice ship, I still need to modify the color right and add the two missing turrets from below. But, I didn't find the model for the Republic version of the ship in the zip.
It was my understanding that the Imperial and Republic versions are the same models just with different textures. I think the only difference between the two is the engines and the Republic version have turrets on the sides.
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Post by Warhammer_81 on Apr 13, 2021 2:49:06 GMT
It was my understanding that the Imperial and Republic versions are the same models just with different textures. I think the only difference between the two is the engines and the Republic version have turrets on the sides. You are correct, the Republic Arquitens-class light cruisers seen in Starfighter Assault on Ryloth and Kamino have different aft hull sections where it connects to the engines. Unfortunately I don't have the alternate versions of the model only the Imperial version.
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Post by BadHorse on Apr 13, 2021 14:36:35 GMT
It was my understanding that the Imperial and Republic versions are the same models just with different textures. I think the only difference between the two is the engines and the Republic version have turrets on the sides. Actually those turrets on the sides of the Jedi cruiser aren't supposed to be there -- at least not in the game. That comparison render is one that I did a couple of years ago, and I took some liberties with the turret placement based on some reference images I'd seen. The shape of the bridge is also slightly different between the two ships.
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Post by abeja on Apr 13, 2021 15:18:21 GMT
I think the only difference between the two is the engines and the Republic version have turrets on the sides. You are correct, the Republic Arquitens-class light cruisers seen in Starfighter Assault on Ryloth and Kamino have different aft hull sections where it connects to the engines. Unfortunately I don't have the alternate versions of the model only the Imperial version. Well, that is a shame. I think the only difference between the two is the engines and the Republic version have turrets on the sides. Actually those turrets on the sides of the Jedi cruiser aren't supposed to be there -- at least not in the game. That comparison render is one that I did a couple of years ago, and I took some liberties with the turret placement based on some reference images I'd seen. The shape of the bridge is also slightly different between the two ships. You are right, they don't appear in the game, I guess they forgot to put them there. Can you give me the turrets? I can slap them on the Arquitens, modify the engine and give it a nice paint job.
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Post by abeja on Apr 14, 2021 0:21:47 GMT
Anyone know what this file is for? Attachments:
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