|
Post by dlight on May 10, 2022 21:46:52 GMT
i'm not sure what triggered this, but i agree. sketchfab is a tech fortress i don't wanna deal with anymore. a flood of average crap. it had goods in the past. but... not alot lately. yeh... it's been a plague of rip requests too. it's nothing but a pain in the butt now. might aswell get lost. just buy from their shelves if you need some shit.
|
|
|
Post by marvelousbattles on May 11, 2022 1:36:34 GMT
i'm not sure what triggered this, but i agree. sketchfab is a tech fortress i don't wanna deal with anymore. a flood of average crap. it had goods in the past. but... not alot lately. yeh... it's been a plague of rip requests too. it's nothing but a pain in the butt now. might aswell get lost. just buy from their shelves if you need some shit. That's all & good saying that but even if you purchased off the shelf, there is still a fair amount of decent stuff that is either unavailable in store to purchase or the author has not provided a download link... you go to artstation, half of their 3d assets are from sketchfab.. There doesn't seem to be much alternative out there either.. Its either SF or AS...I know there is the moral side of this but I'm not attempting to gain profit from these assets & merely for entertainment & educational purposes.. I do agree with no download links on here as it just gets out of hand people doing requests galore when they should at least attempt to learn & do it themselves... its def getting harder though.. thanks Epic!...
|
|
|
Post by zakariya on May 22, 2022 7:38:46 GMT
Hello everyone! I just wanted to say that this tutorial was very helpful for me so thank you so much!! Sorry for being nuisance but i have to a question to ask, apparently this method rips models in the same pose as in the sketchfab 3d viewer and not in T-Pose however i wanted to try rigging a model in blender, any help??
|
|
|
Post by Warhammer_81 on May 22, 2022 16:20:28 GMT
Hello everyone! I just wanted to say that this tutorial was very helpful for me so thank you so much!! Sorry for being nuisance but i have to a question to ask, apparently this method rips models in the same pose as in the sketchfab 3d viewer and not in T-Pose however i wanted to try rigging a model in blender, any help?? You should ask for help in the Blender Tutorial thread on how to rig models: groinkick.freeforums.net/thread/33/blender-tutorials
|
|
vido
New Member Lvl 1
Posts: 5
|
Post by vido on May 22, 2022 19:03:13 GMT
Hello everyone! I just wanted to say that this tutorial was very helpful for me so thank you so much!! Sorry for being nuisance but i have to a question to ask, apparently this method rips models in the same pose as in the sketchfab 3d viewer and not in T-Pose however i wanted to try rigging a model in blender, any help?? On left side in blender you have python script try changing
BINDPOSE=1 to
BINDPOSE=0 that should do it
|
|
|
Post by Rancor022 on Jul 25, 2022 19:57:13 GMT
vido, friend i need your help. please read my messages. He hasn't been online. Be patient.
|
|
swamptv
New Member Lvl 1
Usually just lurking for star wars assets
Posts: 1
|
Post by swamptv on Jul 28, 2022 0:30:18 GMT
Ah Shit! I have his acclamator 3d model (which is really good btw) but now I don't think I can use it if it's stolen, hopefully I can find the original author and see if it's free to use or not
Edit: Turns out it was made by a guy called Simon Coles and its avaible free to download on scifi 3d, so that's great it even comes with landing gear and a hangar interior unlike the lightwarrior one so thats great!
|
|
sb
New Member Lvl 1
Posts: 1
|
Post by sb on Nov 22, 2022 23:43:52 GMT
Hi guys, here I will write briefly what you gone need to do to download unencrypted "binz" model's from Sketchfab Open Chrome and Dev tools (F12), make tool horizontal and go to "Sources" and close all files in sources, hit "Ctrl + Shift + F" and type "this._xhr=" and hit enter, double click on bottom text line to open it Click on "{}" to format code and hit "Ctrl +F" and find this line of code this._xhr = { response: i, responseText: i
and insert break point at this line "his._xhr =" and reload page with "Ctrl + R", after that you will hit first break point and then go to "Console" and paste this code var downloadBlob, downloadURL;
downloadBlob = function(data, fileName, mimeType) { var blob, url; blob = new Blob([data], { type: mimeType }); url = window.URL.createObjectURL(blob); downloadURL(url, fileName); setTimeout(function() { return window.URL.revokeObjectURL(url); }, 1000); };
downloadURL = function(data, fileName) { var a; a = document.createElement('a'); a.href = data; a.download = fileName; document.body.appendChild(a); a.style = 'display: none'; a.click(); a.remove(); };
downloadBlob(i, 'file.osgjs', 'application/octet-stream');
Hit "Enter" and save it in some directory. Reload page skip first break point by clicking on blue arrow (blue triangle) and paste code once more in Console from above "var downloadBlob, downloadURL; ...." just change name at bottom from "file.osgjs" to "model_file.bin" and that you will see blue bar go to up to half on load indicator . Now go in "Sources" and add second break point where "t ()" is line 33771 and reload page, click twice on first break point (blue triangle) and again hit twice "continue button blue triangle" to continue and click twice to continue once more time and after that you will see your model so paste code in Console and name it "model_file_wireframe.bin" and save it. When you do all that open "file.osgjs" in text editor and open "find and replace" tool and replace all ."binz" with ".bin.gz". Open Blender and hit Alt+P and open "file.osgjs" and that's it Or you can follow my video tutrial which is on mega with other necessary files and codes mega.nz/folder/cYZxDYIA#QcEoO-VY9kDQJqJYyXpsbAHello, I have the issue that the model I'm looking at only has source line up to 30085 so I cannot add a second break for line 33771. Am I missing something, the mega link for the software and video doesn't work for me so I'm limited to the text of this thread. I was successful in getting the "file.osgjs" and "model_file.bin" using the updated let code.
|
|