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Post by johnfleetadmiral01 on May 22, 2020 3:20:55 GMT
Rancor022 , I do remember seeing something about that but it from what few evidence of its existence I saw it just used recycled Halo 3 assets. Also back in the days of Facepunch I asked several times for the Banished Wraith, Ghost and Banshee from Halo Wars 2 but never got an answer on that front. Does anyone have them?
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Post by Rancor022 on May 22, 2020 5:55:38 GMT
Rancor022 , I do remember seeing something about that but it from what few evidence of its existence I saw it just used recycled Halo 3 assets. Not the MMO. I think that you're thinking of Halo: Online, which is literally just an altered PC port of Halo 3, not an MMO. I have it, and can still play it. But as I said, it's basically just Halo 3 with a few alterations so there's not really anything interesting in it in terms of models unfortunately.
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Post by johnfleetadmiral01 on May 23, 2020 19:11:32 GMT
johnfleetadmiral01 Oh hell yeah, I'm fairly confident that pretty much anybody else will be able to do more with them than I ever will on my own, so I'm definitely sharing them. Anywho, here's that render of Keyes that I couldn't get out until I fixed the alpha channel issue in the hair. Also I haven't weighted or rigged the outfits yet, so this is just a random sci fi outfit. Also revamped my morph of her a bit, now has less eyebrow and more 'kickass officer' like in Halo 3.
Hey man, just thought I'd bring this to your attention. There is someone you may want to talk to if you need help with fitting the clothes. Their username is Shinteo. He ported Cortana to Genesis 8 female once already. www.deviantart.com/shinteo
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Post by flipdark95 on May 24, 2020 0:40:15 GMT
Actually I already know Shinteo haha, I've been helping him out with some outfits for his characters But yeah, I;m going to ask him about how to weight and rig clothing in DAZ. I can do it pretty well in Blender, but DAZ's way of weighting and rigging is a bit weird to me. Whenever I try to convert a object to a figure for weighting, it disappears.
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Post by johnfleetadmiral01 on May 24, 2020 0:43:29 GMT
I am subscribed to his Patreon so I get a character ported to DAZ or Two ever month. Thinking Miranda and Johnson next month.
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Post by johnfleetadmiral01 on May 24, 2020 18:42:30 GMT
Going to work on rigging up the H2A models today and tomorrow.
I developed a shortcut so I only need to build one armature. I use the Blender MetaRig which I know converts to IK easily.
I weight paint it to multiple characters at once.
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bloops
New Member Lvl 1
Posts: 1
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Post by bloops on May 26, 2020 3:20:37 GMT
Hey has anyone ripped or uploaded the Halo 2 Anniversary Pelican model yet? I'd love to get my hands on it if ones out there.
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Post by johnfleetadmiral01 on May 28, 2020 0:10:37 GMT
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Post by johnfleetadmiral01 on May 28, 2020 0:10:59 GMT
When I'm done rigging the characters I'm going to look into getting the ships.
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Post by johnfleetadmiral01 on May 28, 2020 4:55:39 GMT
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Post by johnfleetadmiral01 on Jun 6, 2020 23:04:20 GMT
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Post by johnfleetadmiral01 on Jun 6, 2020 23:04:51 GMT
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Post by flipdark95 on Jun 18, 2020 9:42:56 GMT
^ Shinteo's just released Miranda man. There are some issues with the face morph not loading properly in DAZ at the moment though.
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Post by johnfleetadmiral01 on Jun 18, 2020 13:33:23 GMT
I saw. It was my commission. I had commissioned Johnson and Chief as well.
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Post by johnfleetadmiral01 on Aug 8, 2020 20:50:16 GMT
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Post by benbaer on Aug 26, 2020 16:38:45 GMT
Hello I hope someone or sombody can maybe help me with my Search. Iam looking for the UNSC diving suit from the Halo 5 game as a ripped 3d model . On the Halopedia Wiki is following text written about the suit.: On the multiplayer map Fathom, there is an area in the center of the map where the player can fall into the water and encounter a kill barrier. In this small pool of water, there is the body of a UNSC diver wearing a yellow diving suit. The diving suit is also a spawnable object in the Forge mode of Halo 5: Guardians. thank you in advance here is a Picture of the Model
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Post by johnfleetadmiral01 on Aug 31, 2020 22:03:18 GMT
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Post by Rancor022 on Sept 1, 2020 3:48:34 GMT
Hey do you or anyone else by any chance know how to take ownership of the UWP files for Halo 5: Forge? I've tried on multiple occasions but the files are still locked and cannot be copied, moved, etc.
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Post by johnfleetadmiral01 on Sept 1, 2020 4:32:44 GMT
Unfortunately no, these models were sent to me.
Curious what files are allegedly in there?
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Post by Rancor022 on Sept 1, 2020 4:59:42 GMT
Unfortunately no, these models were sent to me. Curious what files are allegedly in there? Not sure. All the folders are locked, which is why I'm trying to figure out how to take ownership of them (going in the security properties won't work for me). I'd love to know what exactly is in there.
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Post by corraashu on Sept 1, 2020 7:46:26 GMT
Unfortunately no, these models were sent to me. Curious what files are allegedly in there? Not sure. All the folders are locked, which is why I'm trying to figure out how to take ownership of them (going in the security properties won't work for me). I'd love to know what exactly is in there. github.com/Wunkolo/UWPDumper
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Post by Rancor022 on Sept 1, 2020 22:48:50 GMT
Not sure. All the folders are locked, which is why I'm trying to figure out how to take ownership of them (going in the security properties won't work for me). I'd love to know what exactly is in there. github.com/Wunkolo/UWPDumperIt appears this doesn't work for Halo 5: Forge. AT least one other person reported that on GitHub. I was able to successfully dump the files, but they are all still locked.
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Post by corraashu on Sept 3, 2020 1:54:13 GMT
It appears this doesn't work for Halo 5: Forge. AT least one other person reported that on GitHub. I was able to successfully dump the files, but they are all still locked. The sad thing is they are still locked while in the dump folder but if you move each files out 1 by 1 they aren't locked (don't move the folders)
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Post by Rancor022 on Sept 3, 2020 5:37:15 GMT
It appears this doesn't work for Halo 5: Forge. AT least one other person reported that on GitHub. I was able to successfully dump the files, but they are all still locked. The sad thing is they are still locked while in the dump folder but if you move each files out 1 by 1 they aren't locked (don't move the folders) Really? Crap, I should have tried that. I deleted all the files, so now I'll have to dump them again. 😆
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Post by johnfleetadmiral01 on Sept 3, 2020 18:15:50 GMT
So while I've been rigging the faces of fireteam Osiris I hit a snag. One I'm not really sure how to describe. The outer corners of the mouths have this weird piece of topology that disconnects from the rest and looks like "swiss cheese" that's how best I can describe it.
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Post by flipdark95 on Sept 4, 2020 2:32:05 GMT
^ Might be a case of those faces being detached from the vertices around them? I know in Blender at least this can be fixed by merging those vertices together, which basically acts like welding in Autodesk software.
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Post by thedarkknightghost on Sept 14, 2020 6:35:08 GMT
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Post by ironhawk361 on Nov 24, 2020 17:15:14 GMT
Hey! I was wondering if there was someone here that happened to have the ingame model of the Pelican from H2A?
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Post by deltasquadsev on Nov 26, 2020 13:04:38 GMT
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Post by ubald007 on Dec 5, 2020 21:59:31 GMT
Hi guys I'm new here I was wondering if anybody had any success at getting the Jackels grunts and eyes for the brutes and heretic elite from H2A? Ive checked the said above link by deltasquadsev no luck and have even tried to use ninja myself and failed I do and have been making halo renders for years, and have been wanting to make some decent H2A art work. Anyway any help even if pointing me in the right direction would be very much appreciated. CHEERs.
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