|
Post by Warhammer_81 on Mar 16, 2021 19:27:23 GMT
Anyone seen a Rebel Personnel Carrier like this one? Here is the one from Star Wars Battle Pod: Rebel Transport Speeder
|
|
Shogun1
New Member Lvl 1
TripSixDel
Posts: 9
|
Post by Shogun1 on Mar 17, 2021 0:33:33 GMT
View AttachmentHi Guys! Does anybody know if it's possible to extract diffuse and normal maps from a Masks image? Thanks You could try VMF Editor and convert the file type and edit the properties . But extracting pieces is basically impossible when it comes to solid images that are combined.
|
|
|
Post by keybladegames1 on Mar 17, 2021 4:35:04 GMT
I know this discussion isnt allowed here so I was wondering if there's another thread somewhere about ripping models from battlefront 2 mods?
|
|
|
Post by Warhammer_81 on Mar 17, 2021 4:45:19 GMT
I know this discussion isnt allowed here so I was wondering if there's another thread somewhere about ripping models from battlefront 2 mods? Not on these forums but you can always check XeNTaX or ZenHax, unfortunately XeNTaX has been removing posts related to cracking Battlefront mods as well.
|
|
|
Post by keybladegames1 on Mar 17, 2021 8:09:33 GMT
I know this discussion isnt allowed here so I was wondering if there's another thread somewhere about ripping models from battlefront 2 mods? Not on these forums but you can always check XeNTaX or ZenHax, unfortunately XeNTaX has been removing posts related to cracking Battlefront mods as well. I managed to rip the files however I dont know what the next step is. They're just identified as "file" so I dont know what they are or what to do with them
|
|
|
Post by giftheck on Mar 17, 2021 10:01:32 GMT
Anyone seen a Rebel Personnel Carrier like this one? Here is the one from Star Wars Battle Pod: Rebel Transport SpeederIs there a folder for Battle Pod models? I have three of them so far.
|
|
|
Post by Warhammer_81 on Mar 17, 2021 10:30:05 GMT
Is there a folder for Battle Pod models? I have three of them so far.
I've only released three models from the game myself so far. You can get the game files and extract them using uModel since it's an Unreal Engine game. In my opinion most of the models are not all that great when compared with models from Star Wars Squadrons, Battlefront II, and Starfighter Missions. You can check it out for yourself here if you want however it's not the later version of the game with the Force Awakens content.
|
|
|
Post by giftheck on Mar 18, 2021 20:22:59 GMT
Is there a folder for Battle Pod models? I have three of them so far.
I've only released three models from the game myself so far. You can get the game files and extract them using uModel since it's an Unreal Engine game. In my opinion most of the models are not all that great when compared with models from Star Wars Squadrons, Battlefront II, and Starfighter Missions. You can check it out for yourself here if you want however it's not the later version of the game with the Force Awakens content. Brilliant! Thanks!
Some of the stuff in there is low-poly enough for use in the older Battlefronts, mainly environment props.
EDIT: Not entirely sure how to translate those props though, they come out as .bin.
EDIT2: Ah, I see what I can do: it also exports a 3D model object which can be opened with the 3D Model Viewer, you then load the .bin file, and can save it to OBJ.
EDIT 3: SWArc_M03_06_ImpBase - nothing will extract from this one, and I was really hoping to get the landing pad from it.
|
|
|
Post by xemnoth on Mar 21, 2021 14:27:29 GMT
I’m having trouble finding furniture for a Tatooine building I’m making. I’m looking for chairs, tables, crates, plants, a landing pad, and a YT-2400 with landing gear. Is anyone able to help me out?
|
|
|
Post by giftheck on Mar 21, 2021 15:26:58 GMT
Okay, so, how do I get out static models from SW Battle Pod with the UVs intact?
|
|
|
Post by abeja on Mar 22, 2021 18:03:50 GMT
Does anyone know if Ansel Hsiao (Fractalsponge) shared his TIE Fighter, TIE Bomber and TIE Interceptor models? scifi3d.com/author_details.asp?key=209The SSD and SD are available, but not the starcraft.
|
|
|
Post by Der Blaue Klaus on Mar 22, 2021 18:53:12 GMT
Does anyone know if Ansel Hsiao (Fractalsponge) shared his TIE Fighter, TIE Bomber and TIE Interceptor models? scifi3d.com/author_details.asp?key=209The SSD and SD are available, but not the starcraft. no!
|
|
|
Post by Warhammer_81 on Mar 23, 2021 0:45:39 GMT
I've only released three models from the game myself so far. You can get the game files and extract them using uModel since it's an Unreal Engine game. In my opinion most of the models are not all that great when compared with models from Star Wars Squadrons, Battlefront II, and Starfighter Missions. You can check it out for yourself here if you want however it's not the later version of the game with the Force Awakens content. Brilliant! Thanks!
Some of the stuff in there is low-poly enough for use in the older Battlefronts, mainly environment props.
EDIT: Not entirely sure how to translate those props though, they come out as .bin.
EDIT2: Ah, I see what I can do: it also exports a 3D model object which can be opened with the 3D Model Viewer, you then load the .bin file, and can save it to OBJ.
EDIT 3: SWArc_M03_06_ImpBase - nothing will extract from this one, and I was really hoping to get the landing pad from it.
I noticed that Gildor's tools don't seem to like all the files in the game and won't extract every .upk file. I've discovered this is due to some of the .upk files being compressed, once I decompress them uModel works just fine! Here is the decompressed version of SWArc_M03_06_ImpBase.upk which uModel will work with. Attachments:
|
|
|
Post by Warhammer_81 on Mar 23, 2021 1:32:02 GMT
I’m having trouble finding furniture for a Tatooine building I’m making. I’m looking for chairs, tables, crates, plants, a landing pad, and a YT-2400 with landing gear. Is anyone able to help me out? There are a lot of various assets in Star Wars Galaxies that might help you out: groinkick.freeforums.net/post/5012/thread
|
|
grimley
Junior Member Lvl 1
Modeling stuff for Empire at war modding. send help cause ive gone insane from it.
Posts: 55
|
Post by grimley on Mar 23, 2021 5:22:12 GMT
Hey guys, maybe does someone have the models clone force 99 or the bad batch? View Attachment www.artstation.com/sanek94cool/bloghe released his models to the public but the weapons youll have to find or make. No rig an he asks that you credit or keep him as reference, all explained on his post. Rancor022, this is okay to post yea since he released on artstation?
|
|
grimley
Junior Member Lvl 1
Modeling stuff for Empire at war modding. send help cause ive gone insane from it.
Posts: 55
|
Post by grimley on Mar 23, 2021 10:13:31 GMT
CZW , A model made 10 years ago huh, im guessing you made it an decided to fix it up an release?
|
|
|
Post by Rancor022 on Mar 23, 2021 14:26:22 GMT
Hey guys, maybe does someone have the models clone force 99 or the bad batch? View Attachment www.artstation.com/sanek94cool/bloghe released his models to the public but the weapons youll have to find or make. No rig an he asks that you credit or keep him as reference, all explained on his post. Rancor022, this is okay to post yea since he released on artstation? Yes, as long as he posted them publicly.
|
|
|
Post by Warhammer_81 on Mar 24, 2021 3:10:11 GMT
|
|
|
Post by giftheck on Mar 24, 2021 10:40:53 GMT
Any idea what to do with the static models from Battle Pod? I extracted what I needed but they come up as a bin/gltf combo. Maybe there's a plugin for it but at the moment Noesis won't open them and while I can open them with the native Windows 3D model viewer it seems the UV data is lost if I use that method. Any help on this?
|
|
|
Post by Warhammer_81 on Mar 24, 2021 19:00:59 GMT
Any idea what to do with the static models from Battle Pod? I extracted what I needed but they come up as a bin/gltf combo. Maybe there's a plugin for it but at the moment Noesis won't open them and while I can open them with the native Windows 3D model viewer it seems the UV data is lost if I use that method. Any help on this? It appears you have uModel set to export to glTF, go to the "Tools" menu and select "Options" then under the "Mesh Export" section change it to ActorX for Skeletal Mesh and Static Mesh. I extract models models with a skeleton (SkeletalMesh3) as .PSK files and can be combined with (AnimSet) .PSA animation files and static models (StaticMesh3) can be extracted as .PSKX. I then use Gildor's Actor X import script to import the models into 3DSMax.
|
|
|
Post by giftheck on Mar 24, 2021 19:51:43 GMT
Thanks for the help! I found out the most recent version of Noesis (V4.44) can actually open the bin/gltf files with the UV data intact, which you can then export to whatever format you need.
|
|
|
Post by umbra0912 on Mar 25, 2021 2:45:59 GMT
If it's possible, is there a chance someone happens to have the Devastation Subjugator-class cruiser from the Star Wars The Clone Wars: Jedi Alliance DS game?
|
|
|
Post by oopack on Mar 25, 2021 20:40:16 GMT
Is there a good model of a Tauntaun?
|
|
|
Post by Rancor022 on Mar 25, 2021 21:18:01 GMT
|
|
|
Post by oopack on Mar 25, 2021 23:00:55 GMT
Thank you
|
|
|
Post by Warhammer_81 on Mar 26, 2021 3:34:36 GMT
If it's possible, is there a chance someone happens to have the Devastation Subjugator-class cruiser from the Star Wars The Clone Wars: Jedi Alliance DS game? I've tried in the past to get models from this game with little success. I can get the level geometry but none of the props or characters. The level models are relatively easy to extract and are contained in .nsbmd files but the props and characters are compressed into archive .bin and .arc files and I can't extract or view them. There are some unique models in this game (albeit very low detail) that I've never seen anywhere else.
|
|
|
Post by branden5001 on Mar 26, 2021 7:00:26 GMT
is there any model of a first order star destroyer hanger
|
|
|
Post by aspiring3dmod on Mar 26, 2021 17:20:32 GMT
Wouldn't it be better if we create separate threads for each game?
|
|
|
Post by Rancor022 on Mar 26, 2021 18:15:08 GMT
Wouldn't it be better if we create separate threads for each game? There are several; more can be created if necessary. This is just like the "general" thread for Star Wars. I could also probably post links to the other pages on the OP so they get more attention.
|
|
|
Post by abeja on Mar 28, 2021 4:24:42 GMT
Is there a reason to use bit.ly? Because what I have read about it doesn't sound good at all.
|
|