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Post by BadHorse on Jan 22, 2021 21:27:12 GMT
A high quality free venator model from dermalt on cgtrader: He has a free CR90 as well
That looks identical to the BF2 Venator, is it possible he just uploaded that? It's similar but not the same. It doesn't have the small top-side hanger for instance. Hull textures are different too. Also the SWBF2 model didn't include the open circle fleet insignia, but that could have been added later.
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Post by gerdzerlkinerfdamahn on Jan 22, 2021 21:33:55 GMT
That looks identical to the BF2 Venator, is it possible he just uploaded that? It's similar but not the same. It doesn't have the small top-side hanger for instance. Hull textures are different too. Also the SWBF2 model didn't include the open circle fleet insignia, but that could have been added later. It's also much, much higher poly (~10 million or so).
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Post by Rancor022 on Jan 22, 2021 22:28:00 GMT
Well he did an incredible job!
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Post by CipherdE on Jan 22, 2021 22:29:02 GMT
A high quality free venator model from dermalt on cgtrader: He has a free CR90 as well
That looks identical to the BF2 Venator, is it possible he just uploaded that? I'm sure it's his own original model. I mean... I dont know the guy but... it seems genuine.
Edit: It's good to make sure though!
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Post by umbra0912 on Jan 23, 2021 15:27:01 GMT
Has anyone been able to successfully rip Pod Racer files from the PC version of Star Wars Episode 1 Racer? I know there are a number of user made scripts out there but none seem to work for me and my only partial success has been with 3D Ripper DX on the Racer Selection screen. I have all the racer models but they are in a bunch of pieces due to the method I used to rip them. The best way to get the models would be to extract them using this tool: github.com/Olganix/Sw_Racer/ The only problem is you will have to compile the source code into a usable executable first using C11 Toolchain, CMake, and TinyXML. Couldn't get this to work. I know I'm missing something but couldn't pull together enough information to figure out where the issue is. It's okay though, I actually have a different question: Are there any TIE Fighter models (of any type) around from the cancelled Star Wars Attack Squadrons game? There were some links on the previous threads but the TIE model was replaced with a Star Destroyer in the file. Edit: Found it. Turns out, the basic TIE Fighter is inside the Star Destroyer, I just didn't quite see it lol. Were any Interceptors, Bombers, or Advanced TIEs ever ripped?
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penta
New Member Lvl 3
Posts: 25
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Post by penta on Jan 25, 2021 22:11:39 GMT
Do you guys have the First Order Troop Transport from Force Arena? I´m looking for a semi-low poly version of the ship, I´m not sure if its appeared in any other game.
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Post by Warhammer_81 on Jan 26, 2021 1:46:24 GMT
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Post by maxmover3000 on Jan 26, 2021 3:13:20 GMT
Hey guys! I am pretty new to all of this so please excuse me sounding like an idiot lmao. I just started teaching myself Unreal Engine and have been wanting to make a little Star Wars render/cinematic for fun. How do I get the Luke Skywalker model from BF2 into unreal engine and looking good? Any links to tutorials?
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penta
New Member Lvl 3
Posts: 25
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Post by penta on Jan 26, 2021 20:41:40 GMT
wow, I didn´t even know about these. Thanks mate
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Shogun1
New Member Lvl 1
TripSixDel
Posts: 9
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Post by Shogun1 on Jan 26, 2021 20:50:44 GMT
Hey guys! I am pretty new to all of this so please excuse me sounding like an idiot lmao. I just started teaching myself Unreal Engine and have been wanting to make a little Star Wars render/cinematic for fun. How do I get the Luke Skywalker model from BF2 into unreal engine and looking good? Any links to tutorials? So, speaking of Unreal Engine. Does anyone know a place I can turn .skeletalmesh files into Fbx or a usable file for blender? I found this issue when extracting upk files.
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Post by rscott on Jan 27, 2021 16:08:51 GMT
Hey guys! I am pretty new to all of this so please excuse me sounding like an idiot lmao. I just started teaching myself Unreal Engine and have been wanting to make a little Star Wars render/cinematic for fun. How do I get the Luke Skywalker model from BF2 into unreal engine and looking good? Any links to tutorials? So, speaking of Unreal Engine. Does anyone know a place I can turn .skeletalmesh files into Fbx or a usable file for blender? I found this issue when extracting upk files. I am going to assume that you have them in Unreal already, correct? If so you can export directly out of Unreal to FBX...
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Post by BadHorse on Jan 28, 2021 13:56:32 GMT
Does anyone know where I might find a high quality fully-featured Millennium Falcon cockpit interior? The one from SWBF is good, but only includes the pilot's forward FOV. I'm looking for one that includes everything behind the pilot as well; maybe from a VR/AR game? I already looked at the one in that Mos Eisley Unreal demonstrator from a few years ago, but found the mesh and texture qualities to be a bit underwhelming.
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Post by rscott on Jan 28, 2021 14:51:19 GMT
Does anyone know where I might find a high quality fully-featured Millennium Falcon cockpit interior? The one from SWBF is good, but only includes the pilot's forward FOV. I'm looking for one that includes everything behind the pilot as well; maybe from a VR/AR game? I already looked at the one in that Mos Eisley Unreal demonstrator from a few years ago, but found the mesh and texture qualities to be a bit underwhelming. Superb one HERE , But the textures need a lot of work. Views of all the interior parts HERE.
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Post by Warhammer_81 on Jan 28, 2021 19:39:13 GMT
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Shogun1
New Member Lvl 1
TripSixDel
Posts: 9
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Post by Shogun1 on Jan 28, 2021 20:33:23 GMT
So, speaking of Unreal Engine. Does anyone know a place I can turn .skeletalmesh files into Fbx or a usable file for blender? I found this issue when extracting upk files. I am going to assume that you have them in Unreal already, correct? If so you can export directly out of Unreal to FBX... No, I do not have Unreal sadly, I think it's something I'd have to pay for right ? But, If you know a place I can convert them for free, this would be insanely useful. Thanks!
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Post by dlight on Jan 28, 2021 22:07:42 GMT
okay. this needs a lot work tho. the proportions are all off. it looks like an anime model guy tried to do star wars. the proportions are all over the place. good for a giggle tho. appreciate it.
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Post by Warhammer_81 on Jan 29, 2021 0:11:18 GMT
Hey guys! I am pretty new to all of this so please excuse me sounding like an idiot lmao. I just started teaching myself Unreal Engine and have been wanting to make a little Star Wars render/cinematic for fun. How do I get the Luke Skywalker model from BF2 into unreal engine and looking good? Any links to tutorials? So, speaking of Unreal Engine. Does anyone know a place I can turn .skeletalmesh files into Fbx or a usable file for blender? I found this issue when extracting upk files. You can use Umodel to convert the .skeletalmesh files: www.gildor.org/en/projects/umodelHere is a Blender tutorial for working with Unreal Engine .psk/.psa files: www.katsbits.com/tutorials/blender/psa-psk-add-ons-import-export-tool.php
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Post by spiritedspy on Jan 29, 2021 1:13:30 GMT
yooo! glad to see you guys noticed it! love frequenting here for star wars models. happy to help provide a dark trooper! im excited to see what renders you guys will do with it! Confused why it seems so many people are thrown off by the proportions... i used reference images for it. i had a previous version with shorter legs and it looked incredibly off...
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Post by Omega91 on Jan 29, 2021 3:10:22 GMT
Does anyone have the MagnaGuard from Republic Commando?
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Post by rscott on Jan 29, 2021 13:44:23 GMT
I am going to assume that you have them in Unreal already, correct? If so you can export directly out of Unreal to FBX... No, I do not have Unreal sadly, I think it's something I'd have to pay for right ? But, If you know a place I can convert them for free, this would be insanely useful. Thanks! No...Unreal Engine 4 is free to use. But as @warhammer_81 said Umodel is the way to go till you are ready to dive into unreal ( big learning curve there )... You will need a lot of space to hold just the Prog as well as an Epic Games account... Note: in Umodel It is Best to Find the folder containing the mesh objects and textures and right -click on the folder and export the whole folder...( Good idea to add the Animations to the figure ) with the .gltf file format you will get the armature as well as the animations as actions, and they will show up in the action editor if you are using Blender... Be warned...all the clothing hair weapons etc. will also export with their own armature so you will need to merge them with the main armature which is somewhat difficult, depending on what program you use...i.e.: ( Blender is real tricky to get right! )
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Post by BadHorse on Jan 29, 2021 18:18:00 GMT
Does anyone know where I might find a high quality fully-featured Millennium Falcon cockpit interior? The one from SWBF is good, but only includes the pilot's forward FOV. I'm looking for one that includes everything behind the pilot as well; maybe from a VR/AR game? I already looked at the one in that Mos Eisley Unreal demonstrator from a few years ago, but found the mesh and texture qualities to be a bit underwhelming. Superb one HERE , But the textures need a lot of work. Views of all the interior parts HERE.Thanks for the tip. It's been a few years since I visited SciFi3D so I forgot to check there. This model is okay as a fallback, but I was hoping for something a little more detailed and accurate. I really wish I could get my hands on the one in this video, but as far as I can tell it was never released in it's original Unreal based incarnation, and the company has since been bought out by Unity.
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Post by Warhammer_81 on Jan 29, 2021 22:23:51 GMT
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Post by cptrex on Jan 30, 2021 14:12:37 GMT
yooo! glad to see you guys noticed it! love frequenting here for star wars models. happy to help provide a dark trooper! im excited to see what renders you guys will do with it! Confused why it seems so many people are thrown off by the proportions... i used reference images for it. i had a previous version with shorter legs and it looked incredibly off... thank you for the model. much appreciate you took the time to build that droid. from the first look the proportions are okay for me. the thing i have lots of problems with is the models texture.. nothing seems to match to the model just blank textures with no normal maps. just the first order stormtrooper texture has a normal map.
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Post by spiritedspy on Jan 31, 2021 0:11:00 GMT
yooo! glad to see you guys noticed it! love frequenting here for star wars models. happy to help provide a dark trooper! im excited to see what renders you guys will do with it! Confused why it seems so many people are thrown off by the proportions... i used reference images for it. i had a previous version with shorter legs and it looked incredibly off... thank you for the model. much appreciate you took the time to build that droid. from the first look the proportions are okay for me. the thing i have lots of problems with is the models texture.. nothing seems to match to the model just blank textures with no normal maps. just the first order stormtrooper texture has a normal map. glad you are enjoying it! i think in total it was about a 9 hour effort. yeah sorry about the textures. i can throw models together decently well but my handicap is my texturing skills, i had figured it would look off if i tried to keep around the old textures from the models it took to make it so i just decided to make some of my own. it was a death trooper for some armor pieces, an imperial security droid for some joint pieces and part of the legs, shoulders from an older phase 3 dark trooper model, backpack from a shoretrooper, neck from the first order trooper, and some custom made arms and helmet. my texturing skills are absolutely awful and when it came to this i just had no clue. the darktroopers and so flipping glossy and shiny that i couldnt think of what to give them. i may give it another try in the future, with maybe some redone arms aswell since i wasnt happy enough with them. ive been very happy seeing what peoples renders have looked like with this model! ill update you guys if i make a newer one.
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Post by Warhammer_81 on Feb 1, 2021 23:38:42 GMT
Superb one HERE , But the textures need a lot of work. Views of all the interior parts HERE.Thanks for the tip. It's been a few years since I visited SciFi3D so I forgot to check there. This model is okay as a fallback, but I was hoping for something a little more detailed and accurate. I really wish I could get my hands on the one in this video, but as far as I can tell it was never released in it's original Unreal based incarnation, and the company has since been bought out by Unity. I found this app called The Millennium Falcon Experience by James Clement. It's built in Unity and uses the SciFi 3D Falcon model interior: www.mediafire.com/folder/qdgnh8x6mmbi9/MillenniumFalconExperience
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Post by rscott on Feb 2, 2021 13:33:45 GMT
I wonder if Render Doc would capture this...it is made to capture stuff like this for debugging stuff and I know that you can capture Google earth flythroughs...I have played with it a few times but really don't know how to use it... I know the Furioos link say's it is 3d streaming of any 3d project...so.?? Maybe?
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Post by dlight on Feb 2, 2021 17:30:05 GMT
I wonder if Render Doc would capture this...it is made to capture stuff like this for debugging stuff and I know that you can capture Google earth flythroughs...I have played with it a few times but really don't know how to use it... I know the Furioos link say's it is 3d streaming of any 3d project...so.?? Maybe? you checked the lower quality settings? while 1080p looks pretty detailed it's obviously rendered on a server and delivered as a video stream. so... no... you can't rip it.
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Post by rscott on Feb 3, 2021 12:27:16 GMT
I wonder if Render Doc would capture this...it is made to capture stuff like this for debugging stuff and I know that you can capture Google earth flythroughs...I have played with it a few times but really don't know how to use it... I know the Furioos link say's it is 3d streaming of any 3d project...so.?? Maybe? you checked the lower quality settings? while 1080p looks pretty detailed it's obviously rendered on a server and delivered as a video stream. so... no... you can't rip it. I couldn't tell as it was taking up to 1 minute for a screen refresh on my lousy DSL connection...that and the fact it stated streamed 3d content...BTW did you notice...the guy that made that is also one of the developers to the streaming program? Oh well...Guess you could use my link and re-model it...( not like I don't have anything to do, so won't be me in the near future) … some day we will get a quality mesh!
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penta
New Member Lvl 3
Posts: 25
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Post by penta on Feb 3, 2021 16:39:17 GMT
Does anyone have the First Order Executioner and Flametrooper models from Force Arena?
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Post by dlight on Feb 3, 2021 23:18:51 GMT
Does anyone have the First Order Executioner and Flametrooper models from Force Arena? force friday II had a decent executioner model. dunno why you'd want the force arena version. anyway... extracted them real quick... here and there. they are ingame (not lobby) models, so they are pretty lowpoly, but there you go...
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