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Post by Warhammer_81 on Oct 4, 2020 4:50:03 GMT
do you have the link for donwload?? It hasn't been ripped or released anywhere to my knowledge.
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Post by gn1297 on Oct 4, 2020 5:06:32 GMT
ghost!!! really?, feeetch, but its hard rippead?. i was trying to find this modelos for long time, but i don't know where find it , i was looking on facepunch, and i found this picture:
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Post by gn1297 on Oct 4, 2020 5:45:01 GMT
maybe someone can explain me how rip models from star wars kinetc, i can rip the vehicles
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Post by Warhammer_81 on Oct 4, 2020 6:12:34 GMT
ghost!!! really?, feeetch, but its hard rippead?. i was trying to find this modelos for long time, but i don't know where find it , i was looking on facepunch, and i found this picture: Not all of those models are in Star Wars Kinect. I believe many of them were created for the game but were either cut late in development or were used only for pre-rendered cutscenes and don't exist as models in the game. Fortunately some models made it into the cancelled Battlefront III game which corraashu released a long time ago. I'll see if I can get the AT-OT for you.
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Post by gn1297 on Oct 4, 2020 6:30:57 GMT
Thank you so much bro!! That will be a great help!!! I have a question, do you know grullasu27??
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Post by Warhammer_81 on Oct 4, 2020 9:13:14 GMT
Thank you so much bro!! That will be a great help!!! I have a question, do you know grullasu27?? I don't know grullasu27 personally, I remember he was on Facepunch a long time ago though. Here's the AT-OT from Star Wars Kinect I'm sorry it's so low-poly but it's all that exists in the game.
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Junos
New Member Lvl 2
Posts: 10
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Post by Junos on Oct 4, 2020 11:59:45 GMT
Does anyone know of a Imperial Sentry Droid model from Rebels? If there's a medium quality / hero asset available, that would be great. As of this moment, I'm just expecting to model it, as the SW Arena model is... yeah.... Gotta finish up my Pre 2.0 Darktrooper collection. www.artstation.com/artwork/KaXOrr
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Post by gn1297 on Oct 4, 2020 14:17:03 GMT
Thank you so much bro!! That will be a great help!!! I have a question, do you know grullasu27?? I don't know grullasu27 personally, I remember he was on Facepunch a long time ago though. Here's the AT-OT from Star Wars Kinect I'm sorry it's so low-poly but it's all that exists in the game. Thank you so much bro!!!!!! you saved me!! now i can rest in peace! ohhh, thats ok, yeeah, i was trying to contac me with grullasu, cause he likes papercraft, and i have some questions for him, but thanks for all bro!
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Post by gtteancum on Oct 5, 2020 2:33:27 GMT
So Pinball FX3 -- does it not work with Ninja Ripper? I was hoping to rip little bits and pieces... background stuff
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Post by Ducktrooper on Oct 5, 2020 3:32:17 GMT
So Pinball FX3 -- does it not work with Ninja Ripper? I was hoping to rip little bits and pieces... background stuff Pinball FX does only work with Ninjaripper. Just play around with the Settings. Unfortunately there is only an Extract-Script for the PXP Container and an Noesis-Script for the Textures that works not well. I have never seen an Script or Importer for the PXM Model Files.
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Post by gtteancum on Oct 5, 2020 4:35:46 GMT
Found out that I need to run Ninja Ripper as an admin for that game. Weird as I've never had to before. Oh well, at least it works now.
**EDIT**
Strange. A lot of models don't seem to have proper UVs when exported. No idea why. It may very well be a *me* problem. I was hoping to get a decent Falcon with Lando's original mods on it that I could use in older games, as well as the landing pad in the back left of the RotJ table.
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Post by keybladegames1 on Oct 6, 2020 3:15:16 GMT
Any chance someone could help me make the sabacc cards? I have zero experience making models from scratch...
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Post by Rancor022 on Oct 6, 2020 3:43:51 GMT
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Post by garrusvalkyrin on Oct 6, 2020 4:30:25 GMT
Found out that I need to run Ninja Ripper as an admin for that game. Weird as I've never had to before. Oh well, at least it works now.
**EDIT**
Strange. A lot of models don't seem to have proper UVs when exported. No idea why. It may very well be a *me* problem. I was hoping to get a decent Falcon with Lando's original mods on it that I could use in older games, as well as the landing pad in the back left of the RotJ table.
Why are the textures on ship and vehicle models not applying properly? Are they broken?
No, they are not broken. Ship and vehicle models typically contain two separate UV channels. The default normal map (simply labelled "N") must be applied to UV1, while all of the remaining textures must be applied to UV2. If however you can only work with one UV channel, simply delete UV1 and apply all of the textures to UV2; if you do this however, be sure to used the normal maps labelled "fixed", which have already been re-baked to UV2 for your convenience. - Try the above
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Post by giftheck on Oct 6, 2020 7:41:06 GMT
Found out that I need to run Ninja Ripper as an admin for that game. Weird as I've never had to before. Oh well, at least it works now.
**EDIT**
Strange. A lot of models don't seem to have proper UVs when exported. No idea why. It may very well be a *me* problem. I was hoping to get a decent Falcon with Lando's original mods on it that I could use in older games, as well as the landing pad in the back left of the RotJ table.
Why are the textures on ship and vehicle models not applying properly? Are they broken?
No, they are not broken. Ship and vehicle models typically contain two separate UV channels. The default normal map (simply labelled "N") must be applied to UV1, while all of the remaining textures must be applied to UV2. If however you can only work with one UV channel, simply delete UV1 and apply all of the textures to UV2; if you do this however, be sure to used the normal maps labelled "fixed", which have already been re-baked to UV2 for your convenience. - Try the above That applies to EA's SWBF2, AFAIK it wouldn't apply to Pinball FX.
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Post by garrusvalkyrin on Oct 6, 2020 13:01:48 GMT
Why are the textures on ship and vehicle models not applying properly? Are they broken?
No, they are not broken. Ship and vehicle models typically contain two separate UV channels. The default normal map (simply labelled "N") must be applied to UV1, while all of the remaining textures must be applied to UV2. If however you can only work with one UV channel, simply delete UV1 and apply all of the textures to UV2; if you do this however, be sure to used the normal maps labelled "fixed", which have already been re-baked to UV2 for your convenience. - Try the above That applies to EA's SWBF2, AFAIK it wouldn't apply to Pinball FX. Would help if I had realized he was talking about Pinball FX....
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Post by Ducktrooper on Oct 6, 2020 17:32:28 GMT
Found out that I need to run Ninja Ripper as an admin for that game. Weird as I've never had to before. Oh well, at least it works now.
**EDIT**
Strange. A lot of models don't seem to have proper UVs when exported. No idea why. It may very well be a *me* problem. I was hoping to get a decent Falcon with Lando's original mods on it that I could use in older games, as well as the landing pad in the back left of the RotJ table.
90 Percent of an Ninja Rip is Dump.The heavy Thing is to find the best Parts out of this Scrap.Most Parts are duplicated up to ten times, and just one or two have good UV's. I will take a look in old Rips and will see what i can find.
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Post by gtteancum on Oct 7, 2020 0:48:15 GMT
Oh yeah, been there many times. I have all of the Renegade Squadron and Elite Squadron maps ripped and in XSI. There's plenty of garbage you don't keep.
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Post by marvelousbattles on Oct 7, 2020 20:40:33 GMT
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Post by mg1172 on Oct 8, 2020 7:58:25 GMT
Are the models from Star Wars: Starfighter Missions out there as OBJS and all that? there are some on the trello but im looking for stuff like the Mon Cal capitol ships (Also on the trello the Bunkerbuster is missing a DL link) Thank you in advance- have a nice day?
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Post by Rancor022 on Oct 8, 2020 9:06:39 GMT
Are the models from Star Wars: Starfighter Missions out there as OBJS and all that? there are some on the trello but im looking for stuff like the Mon Cal capitol ships (Also on the trello the Bunkerbuster is missing a DL link) Thank you in advance- have a nice day? You should ask in the Starfighter Mission thread. Someone there might be able to help.
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Junos
New Member Lvl 2
Posts: 10
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Post by Junos on Oct 9, 2020 9:40:53 GMT
Are there any Interior's to imperial ships? The only one I can think of is the Corvus's bridge, which doesn't look like it was ever included in the BF mega file archives.
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Post by Rancor022 on Oct 9, 2020 11:58:29 GMT
Are there any Interior's to imperial ships? The only one I can think of is the Corvus's bridge, which doesn't look like it was ever included in the BF mega file archives. The Corvus interior was only present in pre-rendered cutscenes. The assets themselves are not in the game files.
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Junos
New Member Lvl 2
Posts: 10
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Post by Junos on Oct 9, 2020 19:08:31 GMT
Darn
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Post by Dan on Oct 10, 2020 12:25:18 GMT
Anybody know where I can find a model of the DH-17 blaster RIFLE? Not the pistol variant.
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Post by giftheck on Oct 10, 2020 17:20:09 GMT
Anybody know where I can find a model of the DH-17 blaster RIFLE? Not the pistol variant. The only source I know of would be Bistan's model in Galaxy of Heroes, but that model isn't high-poly. I don't think there is a high-poly version aside from fan-made models - if there are any of those.
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Post by Warhammer_81 on Oct 10, 2020 18:07:25 GMT
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Post by Rancor022 on Oct 10, 2020 19:27:01 GMT
That's the pistol variant I believe. Unfortunately I don't think the Rogue One rifle variant has been in any games yet to my knowledge.
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Post by corraashu on Oct 10, 2020 20:01:20 GMT
That's the pistol variant I believe. Unfortunately I don't think the Rogue One rifle variant has been in any games yet to my knowledge. I believe that in Star Wars Rivals one of Rogue One Rebel troopers uses that weapon.
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Post by giftheck on Oct 10, 2020 20:22:09 GMT
That's the pistol variant I believe. Unfortunately I don't think the Rogue One rifle variant has been in any games yet to my knowledge. I believe that in Star Wars Rivals one of Rogue One Rebel troopers uses that weapon. Afraid that's the bog-standard TESB variant DH-17 pistol, just with the extended magazine and torch attachments.
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