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Post by excalibers on Sept 15, 2019 20:14:53 GMT
The Chap who posted the sandcrawler, was a very talented Animation Artist? There was some misunderstanding as to the production of some assets back in the Facepunch day... He Created a fully animated scene, with a Complete Sandcrawler. It was preety good. If the situation had been resolved or handled better he would have stayed and helped us with Animation guides and stuff. I hope we Fair Better. I would credit him, but alas I cant recall his name or screan name. But here is the *.FBX for the sancrawler. www.dropbox.com/sh/me3b0r9yj26tcqs/AAD8J893nUjoNFes6dsu1LNca?dl=0If any one has any animation that can be used for the characters, please help out? Mixamo is a pain for the Battlefield chacrater models.
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Post by BadHorse on Sept 16, 2019 12:07:39 GMT
Badhorse , have you the full MC80 ?? i have loose the link to your drive … I have this link which I shared a while ago (see below). As I mentioned above, I'm away from my PC for two weeks, so I can't double-check that it's still good, but I have no reason to believe it's not. www.mediafire.com/file/ocxdqet8qwl62qq/MC80_Package.rar/file
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nebrick
Regular Poster Lvl 1
Posts: 116
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Post by nebrick on Sept 16, 2019 16:22:31 GMT
Thank you excalibers. Any posibility to share the textures, please?
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Post by Rancor022 on Sept 19, 2019 1:38:34 GMT
Less than one more week until the Felucia update arrives. I can almost taste it!
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Post by shinyman on Sept 19, 2019 13:13:03 GMT
When I first heard of that I legit thought it was just a fan mod idea, not an actual expansion. Gonna relive the golden days!
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Post by Rancor022 on Sept 19, 2019 21:35:17 GMT
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Post by marvelousbattles on Sept 19, 2019 23:07:00 GMT
Any pointers or new methods for importing .gm or.gma into Blender?.. found and tried a steam post while googling ages ago but didn't work!?
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Post by johnfleetadmiral01 on Sept 20, 2019 1:57:40 GMT
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Post by rscott on Sept 20, 2019 13:27:28 GMT
Any pointers or new methods for importing .gm or.gma into Blender?.. found and tried a steam post while googling ages ago but didn't work!? I suppose you are getting the GMA files from Steam? If so the easy way I have found is to copy the page link from the asset you want and then go HERE and paste link in the box, make sure Direct Download is un-checked, you want decompressed files...Hit Download. Oppps link from johnfleetadmiral01 above didn't show when I was reading the post...of course it showed up as soon as I replied!
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Post by lastjawa on Sept 22, 2019 23:46:41 GMT
Would it be possible for someone to grab the other duelling characters with animations out of Jedi Challenges? Vader, Kylo, Maul, Rey, Yoda and Luke?
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Post by aspiring3dmod on Sept 23, 2019 1:28:49 GMT
Does anybody have the 3D model of the SB-920 death star turbolaser? (preferrably from battlefront 2 EA)
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Post by Servius on Sept 23, 2019 8:23:22 GMT
Looking for some rakghouls. As many variants as possible pretty please!
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Post by Warhammer_81 on Sept 23, 2019 15:14:18 GMT
Does anybody have the 3D model of the SB-920 death star turbolaser? (preferrably from battlefront 2 EA) I have one that someone ripped from the Battlefront (2015) Death Star map.
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Post by Rancor022 on Sept 23, 2019 16:57:07 GMT
Does anybody have the 3D model of the SB-920 death star turbolaser? (preferrably from battlefront 2 EA) I have one that someone ripped from the Battlefront (2015) Death Star map. The raw assets for everything, yes. But as I said in my previous comment the models and textures once extracted are not in a usable state unfortunately.
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Post by aspiring3dmod on Sept 24, 2019 6:37:22 GMT
Does anybody have the 3D model of the SB-920 death star turbolaser? (preferrably from battlefront 2 EA) I have one that someone ripped from the Battlefront (2015) Death Star map. That's equally as good. I'll assume they didn't change them between versions (i'm essentially just going to use it to check polygon count)
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Post by dlight on Sept 24, 2019 10:12:30 GMT
While I'm here, does anybody know a workaround for NinjaRipper/PPSSPP that works with a keyboard where the Function keys are also keys for adjusting volume/screen brightness etc? I want to try and rip a PSP TFU level and I've been unable to do so using JPCSP.
just change the keybinds for ninjaripper. big problem?
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aerix
New Member Lvl 1
Posts: 1
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Post by aerix on Sept 24, 2019 12:15:14 GMT
For those of you who have not joined us yet, (I know there are some who already have), I'm still actively working very hard to grow this starwars development community for the good of both starwars fans, and developers alike. I haven'y yet posted a link on the groinkick forums yet here, so I'll go ahead and link it here now for anyone who still wants to join on in the community, or is interested in anything starwars dev wise, (as well as asset sharing, since we have a channel for that, already a lot of great stuff there) Here ya'll go if your still interested and haven't joined on in yet: discord.gg/WaYYk7E
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Post by giftheck on Sept 24, 2019 13:49:33 GMT
While I'm here, does anybody know a workaround for NinjaRipper/PPSSPP that works with a keyboard where the Function keys are also keys for adjusting volume/screen brightness etc? I want to try and rip a PSP TFU level and I've been unable to do so using JPCSP.
just change the keybinds for ninjaripper. big problem?
I tried that, but IIRC Ninjaripper's key binds are restricted to the function keys.
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Post by Warhammer_81 on Sept 24, 2019 15:11:28 GMT
just change the keybinds for ninjaripper. big problem?
I tried that, but IIRC Ninjaripper's key binds are restricted to the function keys.
In Ninja Ripper's settings you can check the boxes for +Ctrl, +Shift, or +Alt so that you also have to hold those keys in addition to the function key. For example with PPSSPP I use a combination of Ctrl+Shift+F12 without any issues. If you're using JPCSP it has its own model dumping feature built in. Under the "File" dropdown menu select "Export 3D scene (Wavefront .obj/.mtl)". JPCSP also works with Ninja Ripper as well.
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Post by Warhammer_81 on Sept 24, 2019 15:22:47 GMT
I have one that someone ripped from the Battlefront (2015) Death Star map. That's equally as good. I'll assume they didn't change them between versions (i'm essentially just going to use it to check polygon count) Here you go: Star Wars Battlefront (2015) SB-920 Turbolaser
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Post by Rancor022 on Sept 24, 2019 16:48:15 GMT
Specifically, I was after the Trade Federation Battleship level at the start of Episode I and the Invisible Hand level (Level 2) of Episode III. And mainly the first 'parts' of each, though I wouldn't say no to the Bridge and Dooku Arena from the Invisible Hand level either. For some reason the level files only extract textures. I'm not sure where the models they use are stored, or if they are stored in those same assets but for some reason won't extract. Either way I don't imagine you'd be able to get the levels as one large model, but instead hundreds if not thousands of pieces just like the Battlefront maps.
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Post by dlight on Sept 24, 2019 19:41:24 GMT
just change the keybinds for ninjaripper. big problem?
I tried that, but IIRC Ninjaripper's key binds are restricted to the function keys.
what? nah. you can use any button. i use the R key for example - just for browser rips. in games you gotta use a button that's not used by the game, ofc.
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Post by Rancor022 on Sept 25, 2019 16:02:39 GMT
I'll be uploading the new Battlefront content within the next few hours. A *lot* of stuff to sift through today!
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Post by lastjawa on Sept 25, 2019 17:38:09 GMT
Warhammer, you extracted the dueling characters from Jedi Challenges before, any chance you could get some of the newer content from the Dark Side Expansion? Specifically Crait Luke, and all the other characters that haven't been extracted before, Vader, Maul, Kylo, Rey, Yoda. Really interested in all the animations for the characters as well.
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fox
New Member Lvl 1
Posts: 9
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Post by fox on Sept 25, 2019 17:43:33 GMT
Hey guys,
Quick question could someone be able to rip Star Wars Kinect Felucia's environment meshes?
Or if it's not possible I'm also definitely interested in TFU 1 Felucia environmental props and meshes.
Thanks for reading.
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Post by Servius on Sept 25, 2019 21:56:17 GMT
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Post by dlight on Sept 25, 2019 22:35:16 GMT
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Post by Rancor022 on Sept 25, 2019 23:03:52 GMT
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Post by Servius on Sept 25, 2019 23:48:27 GMT
Was able to find the correct pipeline for exporting from jedipedia. Here are all the rakghouls, lurkers, and inbetweeners I could find and export out as obj: trello.com/c/upDEvQkQAll textures included.
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Post by Servius on Sept 25, 2019 23:49:12 GMT
I can also pull anything from that site now as long as someone links the npc page for the peep in question, if it has a 3d model viewer we guchi.
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