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Post by Rancor022 on Sept 28, 2023 3:45:04 GMT
Yep that's right, idk why I was thinking JFO and JS used the same model. Vader Immortal would be the only option then.
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Post by swooton on Sept 28, 2023 19:11:30 GMT
Thanks, that's what I suspected. Also, the fortnite Stormtrooper appears to be the Rogue One version as well, although it's not as detailed as the Vader Immortal model.
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Post by arvistaljik on Sept 30, 2023 13:52:10 GMT
Is there a single place to see all the Star Wars Fortnite items?
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Post by corraashu on Sept 30, 2023 19:32:22 GMT
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Post by Warhammer_81 on Sept 30, 2023 20:14:27 GMT
The latest Fortnite Star Wars crossover content for Ahsoka hasn't all been ripped or released yet. I've only seen the character model for Ahsoka up for download on Deviantart:
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Post by gtteancum on Oct 2, 2023 13:00:38 GMT
Wow. Far less cartoony than the average Fortnite model.
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Post by fortherepublic on Oct 4, 2023 21:27:37 GMT
I know Warhammer_81 has a bunch of Star Wars Galactic Defense models but does anyone have anymore? Its missing a lot of characters, enemies and the melee tower troops. If anyone has any or all of these please let me know. Also Warhammer_81 great work for ripping all of the assets. I am working on recreating the game. This helps a lot. No not gonna 100% use these models. I just need something to better go off of.
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Post by daddylongs on Oct 5, 2023 13:53:28 GMT
Per a recent request here's the Interdictor-class Star Destroyer from Vader Immortal EP1. Keep in mind the model is very incomplete. It's basically an ISD-I with domes added to the underside. It only has the underside and rear details, anything from the top and front side is missing. Also the details that are modeled are low-poly when seen up close. None of this comes across on the game since it's only seen from the bottom and at a distance: I actually just notice this is a low poly modified verison of the ilm rogue one star destroyer, ilm immersive worked on vader immortal, so it makes sense they would reuse there RS model modify it and removed alot of the details and add the Interdictor bulbs and retexure it. it could be a replica created for the game. I could be totally wrong about this but it just makes alot of sense cause the proportions match a replica rogue one isd I used for comparison
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Post by lil_lk21 on Oct 7, 2023 22:32:26 GMT
sorry am looking for a frist order atst apart from the one from star wars battlefront 2017
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Post by Rancor022 on Oct 7, 2023 23:03:00 GMT
sorry am looking for a frist order atst apart from the one from star wars battlefront 2017 Skimming through the site I wasn't able to find any others (assuming you're looking for a lower-poly version).
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Post by unusualsuspex on Oct 8, 2023 2:28:54 GMT
Sorry to ask again, but is there a Bib Fortuna in any game at all?
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Post by Warhammer_81 on Oct 8, 2023 2:52:51 GMT
Sorry to ask again, but is there a Bib Fortuna in any game at all? Star Wars Galaxies is the only one I know of.
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Post by Warhammer_81 on Oct 8, 2023 3:14:00 GMT
sorry am looking for a frist order atst apart from the one from star wars battlefront 2017 The only other model besides the one in Star Wars Battlefront II (2017) is the one in Star Wars Jedi Challenges. The Jedi Challenges model shares the same cartoon art style as Star Wars Commander, so probably not what you're after: www.imgur.com/ZZAxFAV.png
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Post by Warhammer_81 on Oct 12, 2023 6:16:19 GMT
I know Warhammer_81 has a bunch of Star Wars Galactic Defense models but does anyone have anymore? Its missing a lot of characters, enemies and the melee tower troops. If anyone has any or all of these please let me know. Also @warhammer_81, great work for ripping all of the assets. I am working on recreating the game. This helps a lot. No not gonna 100% use these models. I just need something to better go off of. I've updated my archive with every asset I could get from Star Wars Galactic Defense v2.2.1. Unfortunately I'm still missing about two-thirds of the game assets and I have no way of recovering the rest. I've got most of the champions, a few of the basic units, a few vehicles, and I think most of the defensive structures. Since the game was shut down in 2015 I have no way to download the rest of the assets.
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Post by fortherepublic on Oct 12, 2023 20:53:51 GMT
I know Warhammer_81 has a bunch of Star Wars Galactic Defense models but does anyone have anymore? Its missing a lot of characters, enemies and the melee tower troops. If anyone has any or all of these please let me know. Also @warhammer_81, great work for ripping all of the assets. I am working on recreating the game. This helps a lot. No not gonna 100% use these models. I just need something to better go off of. I've updated my archive with every asset I could get from Star Wars Galactic Defense v2.2.1. Unfortunately I'm still missing about two-thirds of the game assets and I have no way of recovering the rest. I've got most of the champions, a few of the basic units, a few vehicles, and I think most of the defensive structures. Since the game was shut down in 2015 I have no way to download the rest of the assets. I figured you wouldnt have all of them. That would be too hopeful. Thank you for these though. That'll make it so I dont have to make as many myself.
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Post by fortherepublic on Oct 12, 2023 21:27:31 GMT
I know Warhammer_81 has a bunch of Star Wars Galactic Defense models but does anyone have anymore? Its missing a lot of characters, enemies and the melee tower troops. If anyone has any or all of these please let me know. Also @warhammer_81, great work for ripping all of the assets. I am working on recreating the game. This helps a lot. No not gonna 100% use these models. I just need something to better go off of. I've updated my archive with every asset I could get from Star Wars Galactic Defense v2.2.1. Unfortunately I'm still missing about two-thirds of the game assets and I have no way of recovering the rest. I've got most of the champions, a few of the basic units, a few vehicles, and I think most of the defensive structures. Since the game was shut down in 2015 I have no way to download the rest of the assets. In a file like all of the buildings do you know the purpose or how to use those .fbx files? They have no animation and break in 3D viewer. Any help here would be great
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Post by Warhammer_81 on Oct 13, 2023 0:49:39 GMT
I've updated my archive with every asset I could get from Star Wars Galactic Defense v2.2.1. Unfortunately I'm still missing about two-thirds of the game assets and I have no way of recovering the rest. I've got most of the champions, a few of the basic units, a few vehicles, and I think most of the defensive structures. Since the game was shut down in 2015 I have no way to download the rest of the assets. In a file like all of the buildings do you know the purpose or how to use those .fbx files? They have no animation and break in 3D viewer. Any help here would be great If they won't load in 3D Viewer it's likely because of the .FBX format. The .FBX models are fully assembled, some with bones and animations, while the .OBJ models are all in parts without rigging or animation. I thought the .FBX would be useful since they're already assembled.
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Post by fortherepublic on Oct 13, 2023 0:59:13 GMT
In a file like all of the buildings do you know the purpose or how to use those .fbx files? They have no animation and break in 3D viewer. Any help here would be great If they won't load in 3D Viewer it's likely because of the .FBX format. The .FBX models are fully assembled, some with bones and animations, while the .OBJ models are all in parts without rigging or animation. I thought the .FBX would be useful since they're already assembled. Oh yeah. Basically anything you have is useful lol. I just wanted to see if I was using them right or how to use them. So I'm guessing dropping the ones not opening into Unity and they should work. Next up is figuring out how to do the 2D animations with the .png and mast.png files. One century this project will be complete lol
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Post by Warhammer_81 on Oct 13, 2023 1:53:57 GMT
If they won't load in 3D Viewer it's likely because of the .FBX format. The .FBX models are fully assembled, some with bones and animations, while the .OBJ models are all in parts without rigging or animation. I thought the .FBX would be useful since they're already assembled. Oh yeah. Basically anything you have is useful lol. I just wanted to see if I was using them right or how to use them. So I'm guessing dropping the ones not opening into Unity and they should work. Next up is figuring out how to do the 2D animations with the .png and mast.png files. One century this project will be complete lol I'd say you don't have to use the 2D animation sprites if you don't already have a need for them. I included everything I could get even if some things are broken simply for reference. FYI there are a lot of broken animations to watch out for among the .FBX files. The following .FBX models in particular need more fixing: - Anakin Skywalker's lightsaber hilt is not attached to his hand so it will not animate along with the rest of the model. - Obi-Wan Kenobi's lightsaber hilt is not attached to his hand so it will not animate along with the rest of the model. - Darth Maul's lightsaber hilt is not attached to his hand so it will not animate along with the rest of the model. - General Grievous' second set of lightsaber hilts are missing from the model and not attached to his second set of hands.
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Post by fortherepublic on Oct 13, 2023 2:12:04 GMT
Oh yeah. Basically anything you have is useful lol. I just wanted to see if I was using them right or how to use them. So I'm guessing dropping the ones not opening into Unity and they should work. Next up is figuring out how to do the 2D animations with the .png and mast.png files. One century this project will be complete lol I'd say you don't have to use the 2D animation sprites if you don't already have a need for them. I included everything I could get even if some things are broken simply for reference. FYI there are a lot of broken animations to watch out for among the .FBX files. The following .FBX models in particular need more fixing: - Anakin Skywalker's lightsaber hilt is not attached to his hand so it will not animate along with the rest of the model. - Obi-Wan Kenobi's lightsaber hilt is not attached to his hand so it will not animate along with the rest of the model. - Darth Maul's lightsaber hilt is not attached to his hand so it will not animate along with the rest of the model. - General Grievous' second set of lightsaber hilts are missing from the model and not attached to his second set of hands. My plan is to put all of these assets into the partly functioning game I currently have so its more fun to work on because nostalgia. Then after I get all the game mechanics working I'm going to remake all models, animations (maybe not 2D), textures, etc. That way I get practice in the different things. I just gotta learn how to do the 2D animation and stuff the way they set it up but I have their code so I may be able to use that. Yeah I was looking through a bunch of them and noticed some issues. Champions I haven't even coded yet. Project for another day. I gotta get the turrets, troops and stuff like that ready. So much coding to do. This makes me excited to work on it again because now I believe that I may be able to make at least most of it before I die.
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Post by Warhammer_81 on Oct 13, 2023 2:46:40 GMT
fortherepublic, best of luck to you with your endeavor, you've got your work cut out for you!
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spiret
New Member Lvl 1
Posts: 3
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Post by spiret on Oct 13, 2023 7:00:35 GMT
Hi, does anybody has Padme models from Fortnite?
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Post by fortherepublic on Oct 13, 2023 15:04:04 GMT
fortherepublic , best of luck to you with your endeavor, you've got your work cut out for you! Thanks! At least part of my work. Still a long road ahead.
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Post by Warhammer_81 on Oct 13, 2023 15:06:37 GMT
Hi, does anybody has Padme models from Fortnite? Use the search function on the Top-Right of the forum page to look for things. That said, you can go a few pages back on this thread to find the post: groinkick.freeforums.net/post/10193/thread
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spiret
New Member Lvl 1
Posts: 3
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Post by spiret on Oct 13, 2023 15:21:44 GMT
Thank you!
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Post by Gwyndala on Oct 13, 2023 23:14:40 GMT
Can someone extract trandoshan air fortress in Kinect Star Wars.
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Post by lil_lk21 on Oct 19, 2023 20:49:28 GMT
do we have a live action octopurra tri droid walker ?
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Post by Warhammer_81 on Oct 20, 2023 7:41:57 GMT
do we have a live action octopurra tri droid walker ? No games have featured the Episode III CGI model of the Octuptarra tri-droid, there have only been models of the Clone Wars Animated Series CGI model. The best EPIII model I've seen is a model commissioned for the Instant Action Maps mod for Star Wars Battlefront II (2017): www.artstation.com/artwork/klKl5l
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Post by aspiring3dmod on Oct 26, 2023 23:42:28 GMT
Some news on the Star Wars Kinect front; there is a new Noesis script that can read the .SMF model format! It doesn't work 100% but it has opened up a lot more models for extraction, the game still holds quite a few hidden gems! EPI Camera Droid, Droid Dispenser Truck, Sith Infiltrator Interior: Ubrikkian Floating Fortress, Lucrehulk, Wild Karrde (landed), Recusant-class light destroyer: Delta-7 cockpit interior: Just saw this now!!!, what are the limits of the script?, does it import meshes complete or do you have to assemble them?, also textures, uv's and dummies are imported aswell?, is there a juggernaut or AT-OT?
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Post by Warhammer_81 on Oct 27, 2023 5:03:23 GMT
Some news on the Star Wars Kinect front; there is a new Noesis script that can read the .SMF model format! It doesn't work 100% but it has opened up a lot more models for extraction, the game still holds quite a few hidden gems! Just saw this now!!!, what are the limits of the script?, does it import meshes complete or do you have to assemble them?, also textures, uv's and dummies are imported aswell?, is there a juggernaut or AT-OT? I released the AT-OT already, but there's no juggernaut. The script doesn't work on all the models, some crash Noesis while others have their mesh geometry completely broken. Not all the game textures can be read correctly either, some still come out swizzled. On the models where it does manage to work it seems to only handle the first UV mapping channel/layer correctly. Any UV channels/layers beyond the second, third, and above seem to not get loaded. No dummies are loaded unless the model has an associated skeleton that the script can read, but many don't. Most models are fully assembled correctly, however for the many larger models with multiple parts you still have to manually assemble them. There are still a lot of models used in the game environments/levels that are locked away and can't be read or extracted. I made a post with the game archives I'm having trouble with on XentaX but no one has any clue on how to extract them. Since the XentaX forums are going away in December I don't think there's going to be any help with this beyond where it is now.
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